This documentary series follows videogame developer Double Fine as they set-out to create a classic point-and-click adventure game. The series follows industry veteran, Tim Schafer, and his team as they launch a Kickstarter campaign to fund the game and finally, three years later, ship the finished product to fans.
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Air Date: 2012-04-06
Double Fine Productions launches a Kickstarter campaign to fund the development of LucasArts veteran Tim Schafer's fi...
Air Date: 2012-05-11
After the campaign’s record-breaking success, Tim is faced with the reality of having to start work on the game. Frie...
Air Date: 2012-06-27
With the premise of the game in place, Tim begins assembling his team from Double Fine's talented pool of developers....
Air Date: 2012-08-08
Concept artists from Double Fine’s most iconic games gather for an art jam to design the characters and worlds throug...
Air Date: 2012-09-19
As the story and structure of the game continue to develop, the production team works to build an accurate schedule t...
Air Date: 2012-10-26
Lead Artist Nathan "Bagel" Stapley struggles to find a balance between representing his unique art style in the game ...
Air Date: 2012-12-21
The team has to face some harsh realities as it becomes more apparent the Kickstarter funds won't be enough to sustai...
Air Date: 2013-03-07
Nearly a year after the launch of the Kickstarter, the team is ready to present a small slice of the game internally ...
Air Date: 2013-04-23
Tim is invited to host the annual Game Developers Choice awards during an industry conference in San Francisco. The t...
Air Date: 2013-07-02
The team is revitalized by the response to the trailer’s premiere at GDC, but a new challenge rears its head that spl...
Air Date: 2013-08-30
As a plan for release is settled, the team is under pressure to hit a deadline while a mountain of work still remains...
Air Date: 2013-11-01
Voices are put to the many eccentric characters of Broken Age by a cast of new and old friends. The animation team se...
Air Date: 2013-12-24
Peter McConnell's music is brought to life by the Melbourne Symphony Orchestra. Extensive internal testing reveals mi...
Air Date: 2014-01-28
The audio and visual effects teams feel the crunch on the eve of the release of Broken Age: Part One, while last minu...
Air Date: 2014-04-10
The public response to Broken Age is met by the studio with mixed feelings. Tim and Justin await the report of initia...
Air Date: 2014-07-09
Tim discusses the aftermath of Act One's release while the team preps the iPad version. Production of Act Two begins ...
Air Date: 2014-10-17
The team is working hard on the new content for Act 2 of Broken Age, but everything rests on Tim being able to finish...
Air Date: 2015-01-07
December is fast approaching, and while Tim may finally have his writing out of the way, a new problem has arisen tha...
Air Date: 2015-04-24
As Double Fine nears the end of development on Broken Age, the company is faced with the greatest tragedy in its hist...
Air Date: 2015-07-16
After three years of development, the team is finished with Broken Age and moving on to new projects. We look back at...